Transported to PC in 2007, however, Bungie's console classic looks downright primitive— especially when landmark games like Half-Life 2 and Battlefield 2 have reset the bar for what a PC FPS can and should do.
If you're considering picking it up for the single-player campaign, reconsider: Switching viewpoints between Master Chief and one of the game's nonsensically religious outer-space shark-monkeys was, and is, a narrative disaster—and the game's ending, an abortion on the Xbox. is still an abortion here. The original Halo's story was better. The shooting -gal lery-styte gameplay was simple then and is even more so now, as the chunky. Muppety Covenant seemed unprepared for the precision and speed of the mouse. Enemies and effects look slightly sharper and shinier, but textures and level structures that worked just fine on the Xbox look gross on modern PCs. Characters not clad in shiny helmets or made of pure energy have a bad case of cookie-dough face, and corridors and stairwells consist of repeating patterns of trapezoids and triangles. It's all fun and colorful, but so is a carnival—and equally run-down.
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