Mirror’s Edge was probably one of the more argued over console releases of 2008 thanks to its simplistic gameplay and origins at EA, and we know we spent ages discussing if two-button gameplay could really work or if EA really had turned over a new leaf.
To put it bluntly, the mysterious and lengthy delays for the PC version didn’t help either. DICE tries to recreate such a sensation with Mirror’s Edge, a game built on the ideas of parkour, efficiently scaling obstacles to, in this case, escape the armed troops of an oppressive regime. Wall-running over those colours that have been suppressed by the government puts you more closely in touch with those feelings of bottled anger and frustration. The setup is simple. There’s a nebulous government attempting to squash the resistance networks of which you’re a part. There’s an undeniable joy to nailing an extended sequence of movements, like pulling off a rapid succession of Scout rifle headshots in Counter-Strike or hitting the entirety of a solo in Guitar Hero.
Published by: Electronic Arts
Developed by: DICE Sweden (Digital Illusions) Developed by: DICE Sweden (Digital Illusions)
Release Date: January 15, 2009 (AU) Release Date: January 15, 2009 (AU)
Genre: First-Person | Action Adventur Genre: First-Person | Action Adventure
System Requirements:
Operating System: Microsoft Windows XP SP2/Vista
Processor: Intel Pentium 4 3.0GHz or 100% compatible equivalent
Memory: 1GB RAM
Video Card: 256MB memory with Shader Model 3.0*
HDD Space: 8GB
Soundcard with DirectX 9.0c compatibility
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